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Data2Design Workshop

Teaching visual communication design to scientists and graduate students

Workshop design


Needs assessment


Our needs assessment identified several core areas where respondents felt they could use help:

  • Addressing different audiences, most notably the public, funding bodies, and students

  • Respondents indicated that the lacked a basis in process, theory, and evidence when creating visuals



Goals of Data2Design


Informed by the needs assessment, we designed Data2Design to focus on core knowledge, strategies, and reusable design skills as applied to visual science communication. Our goals for this workshop include: 

  • Providing insight into key design processes that are typically used to get better results

  • Using active learning and co-creation methods that support those processes

  • Exploring storytelling, in simple and more complex forms

  • Introducing some core visual design strategies that can be used in creating figures

  • Providing links to further resources





Workshop structure


Part 01.

Identifying audience needs and communication goals


One of the first steps of any design task is to identify the audience. The audience determines many aspects of our communication, such as the scope of our content and the method of communication. One useful strategy to determine the nature of our audience is to design personas. Based on this persona, we can more concretely define our communication goals.



Activity: Persona building and communication goals

Workshop attendees can use the activity below to develop personas and communication goals. Download worksheets for four different personas (funding bodies, general public (adult and child), and student) under Materials.


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Part 02.

Applying storytelling techniques


Scientific storytelling, or narrative communication, encompasses the art of organizing complex information in a familiar, sequential format. This can take the form of both a spoken word or text story, as well as a visual story. We can think of scientific storytelling as a useful framework for organizing information — it can give a familiar structure to our communication by always keeping our audience’s attention at the forefront. 


Visual science storytelling involves arranging carefully-chosen elements to convey a specific sequence of events or a take-home message. There are 5 key steps for visual science storytelling:

  1. Define the audience.

  2. Determine if we're telling a simple or complex visual story.

  3. Curate key pieces of information for the audience to understand the topic.

  4. Consider the visual elements, icons, and text that will guide the audience’s attention.

  5. Determine a logical reading order and layout for our visual story according to the visual elements identified.


Once we have chosen our story elements, we can plan for the overall visualization. We create multiple thumbnails sketches - small, rough schematics of the visualization - to experiment with different layouts and arrangements of the story elements. Thumbnails help us identify and solve spatial issues before we finalize our story.



Activity: Thumbnailing scientific visualizations

Workshop attendees can use the activity below to practice planning a simple visual story using thumbnails. Download this worksheet under Materials.


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Part 03.

Applying visual design techniques


As scientific visual communicators, our goal is to make appropriate design decisions to ensure that our ideas and scientific findings can be easily interpreted by our audience. Understanding features of human perception allows us to make better design decisions - and, with proper and thoughtful application of design principles, we can leverage the different ways our eyes see and our brain interprets the world in order to guide our audience’s experience of processing visual information.


This workshop tackles the following design principles:

  • Perceptibility (simultaneous contrast, colour constancy)

  • Manipulation of visual properties (contrast, proximity, alignment, and repetition).



Activity: Figure redesign

The activity below asks attendees to apply all of their workshop learnings by re-designing a graphical abstract about drug-protein binding. It includes a variety of assets that attendees can rearrange to practice creating an effective visualization. Download this worksheet and companion assets under Materials.


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Acknowledgements


Data2Design was led by Prof. Nicholas Woolridge (PI), managed by Maeve Doyle, designed and facilitated by Neramy Ganesan, Emily Tjan, Tunyalux Langsub, Samantha Li, Anais Lupu, Amy Zhu, and Amy Zhang. We'd like to thank Avila Sanchez, Andrew Janaczek, Viktoriya Khymych, and Xinyi Li for pilot-testing this workshop, and Brendan Lazar and Vadym Lytvynov for contributing to the workshop design.


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Materials

Activity 1: Persona and Goals (ZIP)

Activity 2: Thumbnails (PDF)

Activity 3: Figure Redesign (ZIP)

Attendee Handbook (PDF)

Facilitation Guide (PDF)

Resource Guide (PDF)

Science Visualization Library (Link)

Workshop Slides (PDF)

Funding

Contributors

Nadine Tan

Nadine Tan

Tunyalux Langsub

Tunyalux Langsub

Neramy Ganesan

Neramy Ganesan

Amy Zhu

Amy Zhu

Anaïs Lupu

Anaïs Lupu

Samantha Li

Samantha Li

Emily Tjan

Emily Tjan

Amy Zhang

Amy Zhang

Nicholas Woolridge

Nicholas Woolridge

Maeve Doyle

Maeve Doyle

Overview

Data2Design is a free workshop funded by NSERC’s Promoscience Program. This workshop is designed for scientists, postdocs and graduate students who are interested in learning more about how to communicate their science visually. It looks at design workflows, identifying and specifying your audience and goals, strategies for storytelling, and understanding the theory and practice of visual communication. The workshop comes with an attendee handbook, design resource guide, facilitation guide, workshop slides, and activity worksheets.

Suggested Use

Scientists, postdocs, and graduate students can use this resource to learn about communication design workflows, specifically identifying your audience and communication goals, using strategies for storytelling, and understanding the theory and practice of visual communication. 


Designers can use this resource to facilitate their own visual science communication workshop.

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